Project Type:
Short Film

Focus:
Simulation, Post Processing, Procedural Tools

Software Used:
Unreal Engine, Houdini

Date:
Spring 2026

Description:
An artistic and technical exploration into stylized filmmaking in Unreal Engine, Desecration tells the tale of a medieval vicar reuniting with her dead lover, whose remains bleed eternally on the altar of an abandoned church.
Codirected with Jikang Liu.